This scene was put together in roughly a week. It was an excercise to bolster my modelling and texturing skills further, while keeping in mind of optimization, scale and lighting. Everything is game-ready and Low-Poly, allowing smooth implementation into a Game Engine.
In terms of lighting, I have experimented with both day and night cycles for that extra visual representation.
The Props for this scene can be viewed also - https://www.artstation.com/artwork/Z50ym1
I hope you like it :)